In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
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In this model two fluids with spherical and square configurations are given initial velocities. As they collide with the square surface in the center they interact within a boxed boundary. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
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In this model an oscillating piston creates wave within a fluid. The color of each fluid particle corresponds to its ID number, thereby illustrating the effect of mixing throughout the simulation.
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Introductory SPH Iceberg-capsize Simulations