Difference between revisions of "SPH Supporting Animations"
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! style="width:500px" | In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step. | ! style="width:500px" | In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step. | ||
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+ | Credits: [http://www.dual.sphysics.org DualSPHysics] | ||
! {{#ev:youtube|rAUqGTGb57k}} | ! {{#ev:youtube|rAUqGTGb57k}} | ||
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− | ! style="width:500px" | In this model | + | ! style="width:500px" | In this model two fluids with spherical and square configurations are given initial velocities. As they collide with the square surface in the center they interact within a boxed boundary. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step. |
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+ | Credits: [http://www.dual.sphysics.org DualSPHysics] | ||
! {{#ev:youtube|n7KEnqLg1NE}} | ! {{#ev:youtube|n7KEnqLg1NE}} | ||
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− | ! style="width:500px" | In this model a fluid | + | ! style="width:500px" | In this model an oscillating piston creates wave within a fluid. The color of each fluid particle corresponds to its ID number, thereby illustrating the effect of mixing throughout the simulation. |
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+ | Credits: [http://www.dual.sphysics.org DualSPHysics] | ||
! {{#ev:youtube|BiHVYMhOg-M}} | ! {{#ev:youtube|BiHVYMhOg-M}} | ||
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Latest revision as of 16:48, 9 October 2015
In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
Credits: DualSPHysics |
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In this model two fluids with spherical and square configurations are given initial velocities. As they collide with the square surface in the center they interact within a boxed boundary. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
Credits: DualSPHysics |
|
In this model an oscillating piston creates wave within a fluid. The color of each fluid particle corresponds to its ID number, thereby illustrating the effect of mixing throughout the simulation.
Credits: DualSPHysics |