Difference between revisions of "SPH Supporting Animations"

From UMaine SECS Numerical Modeling Laboratory
Jump to: navigation, search
(Created page with "Content")
 
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
Content
+
{| class="wikitable"
 +
|-
 +
! style="width:500px" | In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
 +
 
 +
Credits: [http://www.dual.sphysics.org DualSPHysics]
 +
! {{#ev:youtube|rAUqGTGb57k}}
 +
|-
 +
|-
 +
! style="width:500px" | In this model two fluids with spherical and square configurations are given initial velocities. As they collide with the square surface in the center they interact within a boxed boundary. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.
 +
 
 +
Credits: [http://www.dual.sphysics.org DualSPHysics]
 +
! {{#ev:youtube|n7KEnqLg1NE}}
 +
|-
 +
|-
 +
! style="width:500px" | In this model an oscillating piston creates wave within a fluid. The color of each fluid particle corresponds to its ID number, thereby illustrating the effect of mixing throughout the simulation.
 +
 
 +
Credits: [http://www.dual.sphysics.org DualSPHysics]
 +
! {{#ev:youtube|BiHVYMhOg-M}}
 +
|-
 +
|}
 +
 
 +
 
 +
'''[[Introductory SPH Iceberg­-capsize Simulations]]'''

Latest revision as of 16:48, 9 October 2015

In this model a fluid is initially held in a block configuration. At the first time step the fluid is allowed to flow out due to the force of gravity. As if flows outward it crashes into a rectangular block and interacts with the boundary walls. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.

Credits: DualSPHysics

In this model two fluids with spherical and square configurations are given initial velocities. As they collide with the square surface in the center they interact within a boxed boundary. The color of each fluid particle corresponds to its velocity magnitude (m/s) at each time step.

Credits: DualSPHysics

In this model an oscillating piston creates wave within a fluid. The color of each fluid particle corresponds to its ID number, thereby illustrating the effect of mixing throughout the simulation.

Credits: DualSPHysics


Introductory SPH Iceberg­-capsize Simulations